struct Character {
pub id: u32,
pub(crate) origin: (f32, f32),
pub(crate) size: (f32, f32),
pub(crate) character_start: (f32, f32),
pub(crate) xadvance: f32,
}
Expand description
Representation of a character
id
- Id of a character (unicode).
origin
- Place of the character in charmap image.
size
- Width and height in a tuple.
character_start
- Where the character begins from rectangle dictated in size.
xadvance
- How much should the cursor move to get to next character
New instance of a character
Formats the value using the given formatter.
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This method tests for
self
and
other
values to be equal, and is used
by
==
.
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This method tests for
!=
. The default implementation is almost always
sufficient, and should not be overridden without very good reason.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The alignment of pointer.
The type for initializers.
Initializes a with the given initializer.
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Mutably dereferences the given pointer.
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Drops the object pointed to by the given pointer.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.